11 Things I Learnt Reading the Node.js Docs: An Expert’s Walkthrough In 2025

What’s the difference between a good Node.js developer and a great one?

It’s not about memorizing frameworks. As one expert put it, understanding the event loop isn’t just “Node.js trivia. That’s the core of computer science.” 

This deep knowledge is what US companies are paying for. In 2025, the demand for senior Node.js developers is at an all-time high, with salaries reflecting that.

Mastering these fundamentals is the key to advancing your career.

This guide goes beyond the basics. We’ll take you into the “engine room” of Node.js, exploring its asynchronous model, core modules, and the production-level practices that separate the pros from the novices.

Chapter 1: The Engine Room – Understanding the Node.js Asynchronous Model

1. The Event Loop: The Heart of Node.js

The event loop is a core mechanism in Node.js. It enables the platform’s non-blocking, asynchronous execution. This allows Node.js to handle many concurrent connections with very little overhead. The event loop is a single-threaded process that cycles through different phases. It continuously checks for and executes callbacks from completed operations.

The event loop has a specific, repeating cycle:

  • Timers: Runs callbacks from setTimeout() and setInterval().
  • Pending I/O Callbacks: Executes callbacks from deferred I/O operations.
  • Poll: Retrieves new I/O events and executes their callbacks. Most I/O-related callbacks, like those from fs.readFile() or http.get(), are handled here.
  • Check: Runs setImmediate() callbacks.
  • Close Callbacks: Executes callbacks for close events, such as a socket closing.

A common misunderstanding is that Node.js is “single-threaded.” The user’s JavaScript code runs on one thread, but the Node.js process itself is multi-threaded. An underlying C++ library called libuv manages a pool of worker threads. These threads handle heavy tasks like file system operations and certain cryptographic functions. When an asynchronous operation is called, libuv sends it to a worker thread. When the task is done, the worker thread informs the event loop, which then queues the callback for the main thread to execute. This ensures the main thread stays open to handle other tasks.

PhasePrimary ResponsibilityKey Functions / Callbacks Processed
TimersExecutes callbacks for expired timers.setTimeout(), setInterval()
Pending I/OExecutes deferred I/O callbacks.Callbacks from completed I/O operations (e.g., TCP errors).
PollRetrieves new I/O events and executes callbacks.fs.readFile(), http.get(), most I/O callbacks.
CheckExecutes setImmediate() callbacks.setImmediate()
CloseExecutes close event callbacks.‘close’ event handlers.

2. The Priority Lanes: Microtasks vs. Macrotasks

Node.js has a two-tiered system for handling asynchronous tasks. The main phases of the event loop handle macrotasks. A separate, higher-priority queue handles microtasks. The microtask queue is processed after all synchronous JavaScript code finishes. It’s also processed after every single callback from a macrotask queue completes. The event loop cannot move to its next phase until the microtask queue is empty.

There are two types of microtasks, each with a different priority:

  • process.nextTick(): These callbacks have the highest priority and are always executed first.
  • Promise Callbacks: Callbacks attached to Promises via .then(), .catch(), and .finally() are run after all process.nextTick() callbacks are done.

This priority system can cause problems. If a microtask schedules another microtask in a continuous chain, it can lead to event loop starvation. This will stop the event loop from reaching the Poll phase, which handles I/O. Your application will become unresponsive even though no synchronous code is blocking the main thread.

3. The Power of Non-Blocking I/O

The main source of Node.js’s efficiency is its non-blocking I/O model. This design allows a single Node.js process to handle thousands of connections without the heavy overhead of a thread-per-connection model.

  • Blocking (Synchronous) I/O: A program waits for an I/O operation to finish before it continues. An example is fs.readFileSync(). The code will stop and wait for the file to be read completely.
  • Non-Blocking (Asynchronous) I/O: The program hands off the I/O task and continues executing the next lines of code. A callback is set to run later when the task is complete. An example is fs.readFile(). While the file is being read in the background, the event loop is free to handle other tasks.

This non-blocking model is perfect for I/O-bound applications, which spend most of their time waiting for things like database queries or network requests. By not waiting, Node.js maximizes CPU use. Mixing blocking and non-blocking calls can lead to subtle bugs. For instance, calling a non-blocking fs.readFile() and then an immediate blocking fs.unlinkSync() on the same file can cause the file to be deleted before the read operation starts. This highlights the importance of understanding the execution model at all times.

4. Breaking the Loop: When and How to Use worker_threads

The worker_threads module is a way to handle CPU-intensive tasks. It solves the main limitation of the single-threaded event loop: its inability to handle long-running, CPU-bound operations without becoming unresponsive.

Workers are for complex mathematical calculations, image processing, or data transformations. They should not be used for I/O-intensive work.

  • Creating a Worker: You create a new worker thread from the Worker class, giving it the path to a JavaScript file to run.
  • Communication: The main thread and worker threads do not share data. They communicate by passing messages. The parentPort.postMessage() function sends data back to the main thread. The main thread uses worker.on(‘message’, …) to listen for messages.
  • Shared Memory: A key advantage is the ability to share memory using ArrayBuffer or SharedArrayBuffer. This avoids the performance cost of copying large data sets between threads.

The worker_threads module is a tool for a specific problem. It teaches that the event loop is best for I/O, while heavy computation should be moved to a separate thread.

Chapter 2: The Building Blocks – Mastering Core Modules

Node.js provides two module systems for sharing code between files: CommonJS (CJS) and ECMAScript Modules (ESM). CJS was the original system, while ESM is the official JavaScript standard.

5. A Tale of Two Systems: CommonJS vs. ES Modules

  • CommonJS (CJS): Uses the require() function to import modules and module.exports to export values. This system is synchronous, meaning it blocks the event loop until the file is loaded. It’s common in the npm ecosystem and is still widely used in many projects. CJS allows you to load modules dynamically based on logic.
  • ECMAScript Modules (ESM): Uses import and export keywords. This system is designed to be asynchronous, which is crucial for web browsers that load modules over a network. The static nature of import and export allows for tree-shaking, a process that removes unused code to reduce file size. To use ESM, a file must end in .mjs or the nearest package.json must have “type”: “module”.
FeatureCommonJS (CJS)ECMAScript Modules (ESM)
LoadingSynchronous (blocking)Asynchronous (non-blocking)
Syntaxrequire() / module.exportsimport / export
Tree ShakingNo (difficult to analyze)Yes (statically analyzable)
Global Context__dirname, __filenameimport.meta.url

6. Interacting with the World: The fs and http Modules

The fs (File System) module handles file I/O operations. It offers three API styles:

  • Synchronous: Methods like fs.readFileSync() block the event loop. This is useful for simple scripts but should be avoided in server applications.
  • Callback-based: The original asynchronous API, such as fs.readFile(), uses a callback function that runs after the operation is complete.
  • Promise-based: The modern fs/promises API provides methods that return Promises, which work well with async/await for cleaner code.

The http module is the foundation for networking in Node.js. It’s used to build both servers and clients. The main function is http.createServer(), which takes a callback that runs for every incoming request. This callback receives a request object (a Readable Stream) and a response object (a Writable Stream). A developer uses the response object to send data back to the client.

7. Handling Data Flow: The Power of Streams

Streams are a core concept in Node.js for handling data in chunks. This is much more memory-efficient than loading a large file all at once. There are four types of streams:

  • Readable Streams: A source from which data can be consumed.
  • Writable Streams: A destination to which data can be written.
  • Duplex Streams: Both readable and writable (e.g., a network socket).
  • Transform Streams: A type of Duplex stream that can change data as it flows through (e.g., a compression stream).

The .pipe() method connects streams. readable.pipe(writable) automatically handles the flow of data. A crucial feature of .pipe() is backpressure handling. If a writable stream is too slow, it signals the readable stream to pause, preventing memory overflow.

8. Essential Utilities: A Look at util and console

The util module provides helpful functions. Its most important function for modern development is util.promisify.

  • util.promisify(original): This function takes a callback-based function and returns a new function that returns a Promise. This allows old code to be used with the modern async/await syntax.

The console module is for logging and debugging. While console.log() is the most common method, other functions provide more structured output:

  • console.table(): Formats an array of objects as a readable table.
  • console.time() and console.timeEnd(): Used to measure how long a section of code takes to run.
  • console.trace(): Prints a stack trace to see how a function was called.

Chapter 3: From Development to Production – Advanced Concepts and Best Practices

To get a Node.js application ready for production, you need to focus on performance, debugging, and post-mortem analysis. These advanced concepts go beyond just writing code.

9. Performance Optimization Strategies

Optimizing a Node.js application is about architecture and design. The main goal is to keep the single-threaded event loop from being blocked.

  • Set NODE_ENV: The most important step is to set the NODE_ENV environment variable to “production”. This signals frameworks and libraries to enable performance optimizations like caching.
  • Avoid Synchronous Code: Never use blocking, synchronous functions in your server-side code. Synchronous I/O operations will freeze the event loop and stop the application from handling other requests. Always use asynchronous APIs.
  • Clustering: A single Node.js process uses one CPU core. To use all cores on a server, run your application in a cluster. The built-in cluster module can fork multiple worker processes that share a port.
  • Caching: To reduce the load on your database and other services, cache frequently accessed data. Using an in-memory cache like Redis can dramatically improve response times.
  • Monitoring: Use tools to watch your application’s performance. The built-in V8 profiler and tools like Clinic.js can help you find and fix bottlenecks.

The most effective optimizations are not small code tweaks. They are architectural choices that ensure the event loop remains unblocked.

10. The Art of Debugging

Effective debugging is a key skill. Node.js provides a set of tools that have evolved from a simple terminal-based debugger to a rich, graphical experience.

  • V8 Inspector: The modern way to debug is to use the V8 Inspector protocol. Start your script with node –inspect. This opens a secure connection that a debugging client can use.
  • Chrome DevTools: You can connect to your running Node.js process by going to chrome://inspect in your browser. This gives you a graphical interface for setting breakpoints, viewing variables, and analyzing memory and CPU usage.
  • IDE Integration: Modern editors like Visual Studio Code have built-in support for the V8 inspector. You can set breakpoints and step through your code directly in your IDE.

The shift to the V8 Inspector protocol was a major change. It allowed developers to use the same powerful tools for both frontend and backend JavaScript, making the full-stack development experience more consistent.

11. Post-Mortem Analysis: Diagnostic Reports

A Diagnostic Report is a detailed JSON file that captures a snapshot of a Node.js process at a specific moment. It is an essential tool for post-mortem debugging when an application crashes in production. It acts like a “black box” flight recorder for your application.

  • Generating a Report: You can generate a report automatically when an event occurs, like a fatal error, by using command-line flags such as –report-on-fatalerror. You can also trigger one from your code with process.report.writeReport().
  • Report Contents: The report contains exhaustive data, including system information, JavaScript and native call stacks, memory usage, and resource handles. This information helps you diagnose the root cause of a crash without being able to reproduce it live.
  • Analyzing Reports: Community tools like report-toolkit (rtk) can help you analyze these dense files. They can redact sensitive data and find common problems.

Using Diagnostic Reports is a production best practice. It transforms a mystery crash into a solvable problem by providing a complete snapshot of the system at the exact moment of failure.

Conclusion: Beyond the Docs – A Continuous Learning Path

React Native development is moving closer to the device’s native power. Tools like Reanimated and Gesture Handler now give developers direct access to the UI thread for better performance. This has led to a shift. Many teams now build their own custom UI components instead of using large, restrictive libraries.

Building a fluid swipe card interface is a test of a developer’s skill. It requires smart tool choices and a focus on performance. This approach ensures you deliver the polished experience users expect.

Ready to build a more responsive interface? Explore the Reanimated and Gesture Handler libraries to get started.

Categories: Technologies
jaden: Jaden Mills is a tech and IT writer for Vinova, with 8 years of experience in the field under his belt. Specializing in trend analyses and case studies, he has a knack for translating the latest IT and tech developments into easy-to-understand articles. His writing helps readers keep pace with the ever-evolving digital landscape. Globally and regionally. Contact our awesome writer for anything at jaden@vinova.com.sg !