mobile app development singapore,web development company singapore,app developer singapore,mobile application developer singapore,singapore app developer,android developer singapore,mobile apps development singapore,singapore mobile app developer,singapore web design,design agency singapore,web application singapore,website developer singapore,mobile app developer singapore,mobile game developer singapore,singapore website design,app development singapore,design firms in singapore,web design company singapore,website designer singapore,web design services singapore,singapore web development,website design singapore,developers in singapore,ios developer singapore,ios app development singapore,singapore mobile application developer,graphic designer in singapore,web designer singapore,web development singapore,mobile developer singapore,web design singapore,developer in singapore,ruby on rails developer singapore,website development singapore,mobile application development singapore,mobile apps singapore,singapore web design services

[Mobile Education Game] Be Hoc Van

Be Hoc Van Be Hoc Van IOS Be Hoc Van Google Play   A mobile education game developed by our very own team, Be hoc Van is an application that teach children how to spell Vietnamese in a fun, interesting and effective way. Many preschool children as well as many parents often struggle to help their kid become familiar with combining letters into words. Be Hoc Van will help kids love learning and remember the words easily The words are illustrated by many cute, funny animals. Each animal is accompanied by their respective adorable sound, brilliant colours and eye-catching animations. The game is now out on App Store, and Google...

Penetration Testing – Vulnerability Assessment – Source Code Review

Please let us know if you are considering a vendor in Singapore for your software security needs. We follow OWASP top 10, 2016 and other industry standards which comply with MAS guidelines. Our USP is deep expertise in this area, on time delivery and competitive pricing. Here is a brief introduction of our services. 1. Infrastructure Security Assessment Network Pentest Wireless Pentest Remote Access Pentest Host Hardening Review 2. Application Security Assessment Web Application Pentest Mobile Application Pentest Thick Client Pentest Product Pentest IoT Pentest Source Code Review Threat Modelling Fuzzing Vinova is providing affordable and quick mobile & web app penetration testing service for Singapore Enterprises and SMEs. Contact us for more information, and best...

[Educational Game] Bé Vui Học Chữ

Bé Vui Học Chữ Bé Vui Học Chữ Google Play A mobile education game developed by our very own team, Be Vui hoc Chu is an application that teach children how to Vietnamese letters in a fun, interesting and effective way. Many preschool children as well as many parents often struggle to help their kid become familiar with the basic letters. Be Vui Hoc Chu will help kids love learning and remember the letters easily. Each letter are illustrated by many cute, funny animals. Each animal is accompanied by their respective adorable sound, brilliant colours and eye-catching animations. The game is now out on Google Play and coming soon to Apple...

10 Web design trends you can expect to see in 2015

Every year, Web design grows and so many awesome things are being published daily. I can only imagine that the best is yet to come in 2015, including many of the trends we predicted for 2014. While many of those trends will still be around in 2015 (and probably 2016), it’s time to see what new trends are likely to emerge in 2015. While everyone is reflecting on the year that was and looking ahead to the year that will be, let’s take a look at some Web design trends we will likely see when we turn the calendar to 2015. You can view them all on one...

Happy New Year 2015!

A very happy new year to everyone. Live long and prosper! On this New Year, we wish that you have a wonderful January, a lovely February, a Peaceful March, a stress-free April, a fun-filled May, and Joy that lasts from June to November, and finally a happy December. May my wishes come true and may you have a charming and lucky New Year 2015....

40 Best Augmented Reality iPhone Apps

Augmented reality is one of the most exciting technologies around. If you have watched some of those modern Hollywood movies, you have probably seen how our world would look like 20-30 years from now. Who knows when augmented applications become mainstream but they are already making their way to the iPhone platform. Augmented reality is the future but thanks to these augmented reality apps for iPhone, you can experience the future today: Golfscape GPS Rangefinder: an augmented reality range finder for Golf lovers. It covers 35K+ courses. It displays the distance from front, center, and back of green. New York Nearest Places: lets you explore New York like never before. And you have seen nothing yet. You can get the Chicago version if that’s where you live. DanKam for iPhone: an augmented reality application for those who are suffering from color-blindness. It is an experimental application at this point, but it could have huge potential. SpyGlass: turns your iPhone into a spyglass. Shows you a compass, GPS info, and much more on the go. Very useful for outdoors. Theodolite: a cool little app that acts as your compass, GPS, map, and two-axis inclinometer. Great for hiking and active sports in general. Panoramascope: this cool app gives you information about your surroundings (mountains, their names, and …). Great for those who are into outdoors, camping, and beyond. AR Compass: great app for travel, camping, and outdoor activities. Now this is what one could call a truly modern compass. Robotvision: an augmented reality application for iPhone that lets you explore your surroundings more effectively. Cyclopedia: adds Wikipedia information to your reality....

Pen test (penetration testing)

Vinova is providing affordable and quick mobile & web app penetration testing service for Singapore Enterprises and SMEs. Contact us for more information, and best quotation.   Penetration testing (also called pen testing or pentest) is the practice of testing a computer system, network or Web application to find vulnerabilities that an attacker could exploit. Pen tests can be automated with software applications or they can be performed manually. Either way, the process includes gathering information about the target before the test (reconnaissance), identifying possible entry points, attempting to break in (either virtually or for real) and reporting back the findings. The main objective of penetration testing is to determine security weaknesses. A pen test can also be used to test an organization’s security policy compliance, its employees’ security awareness and the organization’s ability to identify and respond to security incidents. Penetration tests are sometimes called white hat attacks because, in a pen test, the good guys are attempting to break in. Pen test strategies include: Targeted testing Targeted testing is performed by the organization’s IT team and the penetration testing team working together. It’s sometimes referred to as a “lights-turned-on” approach because everyone can see the test being carried out. External testing This type of pen test targets a company’s externally visible servers or devices including domain name servers (DNS), e-mail servers, Web servers or firewalls. The objective is to find out if an outside attacker can get in and how far they can get in once they’ve gained access. Internal testing This test mimics an inside attack behind the firewall by an authorized user with standard access privileges....

Open Game Development Conference 2013

Flemington building, Ho Chi Minh city, Vietnam, 20 July 2013, the annual event Open Game Development Conference (OGDC) came back for its second time. Organised by VNG, the event is aimed to create opportunities for local game developers to learn and share as well as listen to experiences from both local and foreign experts on the game industry. At OGDC 2013, beside speakers from VNG, guest speakers from Vietnam and Asian studios such as DeNA Asia Pacific Holdings Pte Ltd, Singapore NHN, Cami Games JSC and of course Vinova Pte Ltd, were invited. Activities in this event included, but not limited to, sharing practical experiences in game development, from how to develop a successful game to strategies in game development or the concerns about this competitive field. A very popular topic that was discussed is Mobile Game – the hottest trend nowadays with the popularity of smartphones. Taking part in OGDC 2013, Vinova sent 3 speakers: Mr Cody Nguyen, Lead Web Developer, presented “Cross platform game development for mobile web”, Mr Alviss Ha, Lead Designer, talked about “Dong Son Art Style in mobile game” and Mr Stefan Nguyen, Lead Game Developer, contributed the topic “Awesome 2D game development with Spines”. They brought to the conference our latest game, which is still under development, Ultimate Arrow. The game attracted a lot of attention from the crowd. The slides of the above mentioned presentations as well as others in OGDC can be found in this link. The recorded video of the session will be available...

A story of Indie game with Vinova on MDA (Media Development Authority) website

“Demand for casual games is expected to soar with the dramatic rise in mobile web, tablets and smartphones consumption in Asia in the next two to three years. More Indie game developers like Vinova, Lewenhart Studios and other game-changers are taking on the global market, at Singapore’s doorstep.” The above quote is the introduction of an article named “In Good Company – Indie game developers get “Thumbs Up!” at Casual Connect Asia 2013 ” on MDA website which tells a story of mobile game development in Asia based on the event Casual Connect Asia 2013. In this story, Vinova was told as a successful Indie game developers with the castle defense game “Ultimate Arrow“. Ultimate Arrow had won the “Best in Show” award at the Indie Showcase in Singapore, given out to the game voted the best by CCA participants during the three days. In Casual Connect Asia 2013, Stefan Nguyen – Vinova Lead Game Developer also had a speech to share the experiences of Spine in 2D game development. Do access the link for the full article. Vinova is going to launch “Ultimate Arrow” by July 2013, and is exploring opportunities with professional publishers to promote the game in Asia. Do download and support...

Mozilla announced first two Firefox OS smartphones

July 1, Mozilla released the first two smartphones carry its new own operating system – Firefox OS: the ZTE Open and Alcatel One Touch Fire. The two devices will soon be available through Telefonica and Deutsche Telekom. Telefonica announced that the ZTE Open will be offered in Spain starting on July 2 for 69 euros ($90). The Firefox OS is an open-source system, intended to compete with Android for developer attention, and the experience is reportedly similar to using an Android device.  It was developed using HTML5, the language of the Web, which Mozilla hopes will make it easier for third party developers to produce apps.  With HTML5 integrated onto an open source operating system, there’s definitely a possibility that Firefox could catch on with that crowd, although it remains to be seen if the software has the performance or longevity to make a splash. Mozilla hopes to conquer much of Central and Eastern Europe, Asia and Latin America with Firefox OS — most of which are currently dominated by cheap Android devices. Reference: PCworld,...

How Free Apps Can Make More Money Than Paid Apps

As a co-founder and CTO at 140 Proof, a venture-backed startup for targeted Twitter advertising, John Manoogian III had written an article in TechCrunch website sharing his idea about ways to monetize mobile apps.   “While building apps for Apple and Android app stores can be highly lucrative ventures for developers, one of the hardest decisions an app developer has to make is how to get the app to pay for itself. Often the “monetization strategy” — shorthand for “how will this app make money?” — is left for last. It’s hard enough to get discovered by consumers among the millions of already existing apps, not to mention convince people to buy it. People increasingly prefer free, ad-supported apps for their tablets and smartphones, yet many developers still aren’t sure how to tackle the free vs. paid issue. Deciding when to charge for your app, and when to try an ad-supported model, is one of the hardest decisions developers must make. Four Monetization Strategies for Apps? Actually, There Are Only Two. Developers have several monetization options available, each with its own requirements and pitfalls. Before moving forward with a strategy though, there are a few of questions an app developer should explore in order to answer the ultimate question, “how can I monetize my app?” 1.       Is my app engaging enough for people to use it often? 2.       How willing are people to pay an up-front fee for my app? 3.       How do competitors in my space monetize their apps, and how successful are their strategies? As app markets across platforms explode, developers are talking to each other to determine the best type of monetization...

An open letter from Android to iOS 7

At the Apple Worldwide Developers Conference (WWDC) on June 10, 2013 in San Francisco, Apple announced its upcoming mobile operating system iOS 7 with the redesigned user interfaces and couple of improvements compared to iOS 6. With the flat and “colorful” design, the design of iOS 7 is very controversial. One of the reporter from Forbes, Ewan Spence, after taking part in WWDC 2013, had written a very interesting letter involved in this hottest news. The letter is from Android to Apple’s fans talking about iOS 7 design and its change. Here is the content of this letter: “Dear Apple Fans, I write to you as the comedic personification of Android, having sat through the WWDC keynote and the debut of iOS 7. Can I just point out a few things that your OS is doing that contrast with how we do things over here? You don’t need to worry about all the pastel colours being thrown around making everything old look new. While the new iOS 7 software is going to be available on  older Apple hardware, the chances are that the new OS will debut inside yet another new physical design of the iPhone that may be announced in September. That means a huge expense for anyone upgrading their handset from an iPhone 4 or 5 to presumably the iPhone 6. Actually it means two expenses, as they’ll need to buy a new case as well as a new phone. If you’re spending that sort of money, you should really look at Android… we’ve got lots of cases to suit every budget. We’ve got a grid based...

Donate blood, connect and help save lives with Redcross Singapore and Vinova

Last Friday, Red Cross Singapore has launched a new website under the link www.connect.redcross.sg to call for donating blood. This website is pretty different from Red Cross’s previous website by connecting lifesavers using Facebook platform. With the fast grow of this social media community, Red Cross Singapore believes that this new website would attract more blood donors. Just by clicking on the button “like”, you will automatically connect with Red Cross Singapore network on Facebook and start to receive Red Cross alerts in your news feed. The current blood level of each blood type and the information for the nearest donation centers will also be updated regularly in this website. By sharing an alert for a low-level blood type on Facebook, you will help to reach potential donors and save lives. FAQs involved in blood donation are also available via this website. By developing connect.redcross.sg, Vinova gives a hope to help more lives. So do access the website and like Red Cross Singapore on Facebook. Donate, share with friends and become a...

The speech of Stefan NGUYEN, Vinova lead game developer, in Casual Connect Asia 2013 is OUT!!!

In a previous post titled “Awesome 2D Games Animation with Spine“, we had introduced Stefan NGUYEN, Vinova lead game developer, who had a speech in Casual Connect Asia 2013 to share the experiences of Spine in 2D game development. And here is the video of his speech: Bravo Stefan for his great attempt as well as the whole game team!!! Great! Spine helped us a lot when developing Ultimate Arrow – the ‘”Best of the Show” in Casual Connect Asia 2013. If you have any questions, feel free to contact us via email info@vinova.sg. Do follow us on Facebook and wait for the launch of Ultimate Arrow...

Ruby on Rails 4 – first release candidate released

Folks! Great news! Just in time for the opening of RailsConf, the first release candidate of Rails 4.0 was managed to push out. Here are the nice guides to upgrade to Rails 4.0 http://rubysource.com/get-your-app-ready-for-rails-4/ This post is about the summary of the new features that Rails 4.0 offers, as well as the changes that may affect your current applications. Highlights in Rails 4.0: Ruby 2.0 preferred; 1.9.3+ required Strong Parameters Turbolinks Russian Doll Caching Ruby >=1.9.3 Rails 4 will only support Ruby 1.9.3+ and most compatible with Ruby 2.0. Get ready to upgrade if you have not done so to experience Rails 4. No more vendor/plugins The vendor/plugins directory has been removed in Rails 4. Instead, you should use Bundler with a path or Git dependencies. If you still have any code in vendor/plugins, you have 2 options: Move it to a gem. Most plugins should already have a gem version. If not, you can reference it from your Gemfile via the :git or :path options. Move it to lib/your_plugin and require it from an initializer on config/initializers. Threadsafe by default In new Rails applications, the threadsafe! option will be enabled by default in production mode. The way to turn it off will be by setting config.cache_classes andconfig.eager_load to false. This shouldn’t be much of a problem, unless the app (or one of its gems) is depending too much on thread safety. Strong parameters A lot of controversy was generated around the mass assignment protection. Since then, various different approaches were explored. Rails 3.2 uses attr_accessible and attr_protected on the models. Rails 4 takes a whole different point of view, making the controller responsible on what attributes are assigned to the model. An advantage of this approach...

Vinova at Startup Asia Singapore 2013

Organized by TechinAsia, Startup Asia is a 2-day conference on 4-5 April 2013 organized for entrepreneurs, investors, media, and people across the Asian tech community. To be honored, Vinova had a booth at this event to introduce the company and the newest game: Ultimate Arrow With nearly 1000 participants from 15 Asia countries, Startup Asia 2013 is a big opportunity for different Asian IT startups to meet up and share experience in running a business in technology industry.  Besides the talks from representative entrepreneurs, the event had a showcase for newly launched and product-ready tech startups. Vinova took a chance in this event to increase the networking as well as bring Ultimate Arrow to the public. Founded in 2010 by Alex Nguyen and Mike Nguyen, Vinova Pte. Ltd primarily offered a full spectrum of Mobile, Web Design and Development services tailored to the needs of our clients in Singapore. As a leading web/mobile technology company in Singapore, Vinova web and mobile solutions are widely accepted and trusted by more than 15 SMEs and schools. The solutions developed by Vinova are affordable, user-friendly and completely customizable. Since late 2012, Vinova ventured into mobile game industry and has achieved some first successes in this competitive sector. One of the most considerable triumphs is the winning of the most favourite indie prize for game in Casual Connect Asia 2013 with the game “Ultimate Arrow”. UA is a castle defends game has given a new life for an old Vietnamese legend from Au Lac dynasty. At Startup Asia 2013, this is the first time that Vinova introduced Ultimate Arrow to the public but...

Awesome 2D Games Animation tool with Spine

The above title is also the topic of the speech by Stefan Nguyen, Vinova Lead Game Developer, in Casual Connect Asia 2013. As a part of Casual Connect Asia 2013, besides the Indie Showcase, representatives from hundreds of companies had come and delivered speeches which focused on different cutting edge topics in casual game space. To be honored, Stefan had a 20-minutes presentation to introduce and shares his experiences with Spine – an awesome 2D Games Animation tool which Vinova used during the development of Ultimate Arrow. Thanks to the presentation of Stefan, Vinova had a chance to invite the audiences to our booth in the Indie showcase for further discussion about Ultimate Arrow. As mentioned before in our previous post, at Casual Connect Asia 2013, we had won the “Best of Show” award with the game Ultimate Arrow. Ultimate Arrow is the 3rd 2D mobile game that Vinova developed. From Gasboy (our first 2D game) which only has 1 character with 1 animation in 15 frames and 90KB size on disk to our 2nd 2D game: God’s Rage which has 1 character with 17 animations in 402 frames and 1.3MB size on disk, our team could handle the character’s animation with frame-based animation using Anime Studio 9. However, after transition to Ultimate Arrow with multiple characters which are all detailed designed with much more complicated motions compared to the first 2 aforementioned games, we then encountered a serious problem. For example, the first boss’ design occupied nearly 50MB RAM and 20MB size on disk. This situation gave problem even to the high-end mobile devices. Fortunately, our team found Spine...
Page 4 of 12« First...23456...10...Last »
Mobile App Developer Singapore
Rated 4.95/5 based on 68 reviews